Vorlage:Card/Heroes: Unterschied zwischen den Versionen
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<div class="fs-infocard layout-is-hero"> | <div class="fs-infocard layout-is-hero"> | ||
<div class="ic-avatar"> | <!-- Avatar --> | ||
{{#if:{{{image|}}} | <div class="ic-avatar"> | ||
{{#if:{{{image|}}} | |||
| [[Datei:{{{image}}}|210px|class=ic-avatar-img|link={{{1}}}]] | |||
| [[{{{1}}}|{{Firestone|hero|{{{1}}}}}]] | |||
}} | |||
</div> | |||
< | |||
<div class="ic-content"> | |||
<div class="ic- | <!-- Kopf --> | ||
<div class="ic-header"> | |||
<h2 class="ic-name mw-html-heading"> | |||
[[{{{1}}}|{{Firestone|hero|{{{1}}}}}]] | |||
</h2> | |||
{{#if:{{Firestone|hero|{{{1}}}|unlock_at}}| | |||
<div class="ic-unlockline">🔒 Freischaltung: {{Firestone|hero|{{{1}}}|unlock_at}}</div> | |||
}} | |||
</div> | |||
<div class="ic-sep"></div> | |||
<!-- Basics --> | |||
<div class="ic-basics2"> | |||
{{#if:{{Firestone|hero|{{{1}}}|class}}| | |||
<div class="ic-basic"><span class="label">Klasse:</span><span class="value">{{Firestone|hero|{{{1}}}|class}}</span></div> | |||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|specialization}}| | |||
<div class="ic-basic"><span class="label">Spezialisierung:</span><span class="value">{{Firestone|hero|{{{1}}}|specialization}}</span></div> | |||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|attackstyle}}| | |||
<div class="ic-basic"><span class="label">Angriffsart:</span><span class="value">{{Firestone|hero|{{{1}}}|attackstyle}}</span></div> | |||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|resource}}| | |||
<div class="ic-basic"><span class="label">Ressource:</span><span class="value">{{Firestone|hero|{{{1}}}|resource}}</span></div> | |||
}} | |||
</div> | |||
<div class="fs-g3"> | |||
<!-- HAUPTATTRIBUTE --> | |||
{{#if:{{Firestone|hero|{{{1}}}|main|damage}}{{Firestone|hero|{{{1}}}|main|hp}}{{Firestone|hero|{{{1}}}|main|armor}}| | |||
<div class="fs-quad"> | |||
<h3 class="ic-h mw-html-heading">Hauptattribute</h3> | |||
<div class="ic-main-attrs"> | |||
{{#if:{{Firestone|hero|{{{1}}}|main|damage}}| | |||
<div class="ic-pill fs-tip"> | |||
<div class="ic-pill-icon">[[Datei:AttackIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-pill-text"> | |||
<div class="ic-pill-label is-hidden">Schaden</div> | |||
<div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|damage}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Schaden</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Menge an Gesundheit, die Gegner durch deine Treffer verlieren.</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|main|hp}}| | |||
<div class="ic-pill fs-tip"> | |||
<div class="ic-pill-icon">[[Datei:HealthIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-pill-text"> | |||
<div class="ic-pill-label is-hidden">Gesundheit</div> | |||
<div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|hp}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Gesundheit</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Wie viel Schaden du einstecken kannst, bevor du besiegt wirst.</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|main|armor}}| | |||
<div class="ic-pill fs-tip"> | |||
<div class="ic-pill-icon">[[Datei:ArmorIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-pill-text"> | |||
<div class="ic-pill-label is-hidden">Rüstung</div> | |||
<div class="ic-pill-value">{{Firestone|hero|{{{1}}}|main|armor}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Rüstung</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Reduziert den erlittenen Schaden.</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
</div> | </div> | ||
</div> | |||
}} | |||
< | <!-- FORTSCHRITTSATTRIBUTE --> | ||
{{#if:{{Firestone|hero|{{{1}}}|adv|precision}}{{Firestone|hero|{{{1}}}|adv|bonus_damage}}{{Firestone|hero|{{{1}}}|adv|speed}}{{Firestone|hero|{{{1}}}|adv|dodge}}| | |||
<div class="fs-quad"> | |||
<h3 class="ic-h mw-html-heading">Fortschrittsattribute</h3> | |||
<div class="ic-adv-attrs"> | |||
{{#if:{{Firestone|hero|{{{1}}}|adv|precision}}| | |||
<div class="ic-adv fs-tip"> | |||
<div class="ic-adv-icon">[[Datei:CriticalChanceIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-adv-main"> | |||
<div class="ic-adv-label is-hidden">Krit.-Chance</div> | |||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|precision}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Krit.-Chance</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Wahrscheinlichkeit, einen kritischen Treffer zu landen.</span> | |||
</span> | |||
</div> | |||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|adv|bonus_damage}}| | |||
<div class="ic-adv fs-tip"> | |||
<div class="ic-adv-icon">[[Datei:CriticalDamageIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-adv-main"> | |||
<div class="ic-adv-label is-hidden">Kritischer Schaden</div> | |||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|bonus_damage}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Kritischer Schaden</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Zusätzlicher Schaden bei kritischen Treffern.</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|adv|speed}}| | |||
<div class="ic-adv fs-tip"> | |||
<div class="ic-adv-icon">[[Datei:AttackSpeedIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-adv-main"> | |||
<div class="ic-adv-label is-hidden">Angriffsgeschwindigkeit</div> | |||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|speed}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Angriffsgeschwindigkeit</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Wie schnell der Held angreift (kleiner ist schneller).</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
{{#if:{{Firestone|hero|{{{1}}}|adv|dodge}}| | |||
<div class="ic-adv fs-tip"> | |||
<div class="ic-adv-icon">[[Datei:DodgeIcon.png|36x36px|link=|class=ic-icon]]</div> | |||
<div class="ic-adv-main"> | |||
<div class="ic-adv-label is-hidden">Ausweichen</div> | |||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}|adv|dodge}}</div> | |||
</div> | |||
<span class="fs-tipbox"> | |||
<span class="fs-tip-title">Ausweichen</span> | |||
<span class="fs-tip-sep"></span> | |||
<span class="fs-tip-desc">Chance, einem Angriff vollständig auszuweichen.</span> | |||
</span> | |||
</div> | </div> | ||
}} | |||
</div> | </div> | ||
</div> | |||
}} | |||
<!-- ERWECKUNG --> | |||
<div class="ic-adv fs-tip"> | {{#if:{{Firestone|hero|{{{1}}}|awakening_id}}| | ||
<div class="ic-adv-icon">[[Datei: | <div class="fs-quad"> | ||
<div | <h3 class="ic-h mw-html-heading">Erweckungsbonus</h3> | ||
<div class="ic-adv-label is-hidden"> | <div class="ic-awakening ic-adv fs-tip"> | ||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}| | <div class="ic-adv-icon">[[Datei:RainingGold.png|64px|link=|class=ic-icon]]</div> | ||
<div> | |||
<div class="ic-adv-label is-hidden">Erweckungsbonus</div> | |||
<div class="ic-adv-value">{{Firestone|hero|{{{1}}}|awakening_id}}</div> | |||
</div> | </div> | ||
<span class="fs-tipbox"> | <span class="fs-tipbox"> | ||
<span class="fs-tip-title"> | <span class="fs-tip-title">{{Firestone|hero|{{{1}}}|awakening_id}}</span> | ||
<span class="fs-tip-sep"></span> | <span class="fs-tip-sep"></span> | ||
<span class="fs-tip-desc"> | <span class="fs-tip-desc">Erhöht deinen Goldgewinn aus Kämpfen und Belohnungen.</span> | ||
</span> | </span> | ||
</div> | </div> | ||
</div> | </div> | ||
}} | |||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
Version vom 6. November 2025, 14:37 Uhr
[[{{{1}}}|{{{1}}}]]
[[{{{1}}}|{{{1}}}]]
🔒 Freischaltung: {{{1}}}
Klasse:{{{1}}}
Spezialisierung:{{{1}}}
Angriffsart:{{{1}}}
Ressource:{{{1}}}
Hauptattribute
Schaden
{{{1}}}
Schaden
Menge an Gesundheit, die Gegner durch deine Treffer verlieren.
Gesundheit
{{{1}}}
Gesundheit
Wie viel Schaden du einstecken kannst, bevor du besiegt wirst.
Rüstung
{{{1}}}
Rüstung
Reduziert den erlittenen Schaden.
Fortschrittsattribute
Krit.-Chance
{{{1}}}
Krit.-Chance
Wahrscheinlichkeit, einen kritischen Treffer zu landen.
Kritischer Schaden
{{{1}}}
Kritischer Schaden
Zusätzlicher Schaden bei kritischen Treffern.
Angriffsgeschwindigkeit
{{{1}}}
Angriffsgeschwindigkeit
Wie schnell der Held angreift (kleiner ist schneller).
Ausweichen
{{{1}}}
Ausweichen
Chance, einem Angriff vollständig auszuweichen.
Erweckungsbonus
Erweckungsbonus
{{{1}}}
{{{1}}}
Erhöht deinen Goldgewinn aus Kämpfen und Belohnungen.
